PoE Veiled Mods List: Prefix or Suffix (2024)

Chosen1Prefix(20–25)% chance to Avoid being Stunned
(20–25)% chance to Avoid Elemental Ailments
elemental fire cold lightning ailmentbody_armour 0
default 0
Chosen60Prefix(120–139)% increased Physical Damage
(21–25)% chance to Impale Enemies on Hit with Attacks
damage physical attackwand 500
sceptre 500
dagger 500
weapon 1000
default 0
Chosen60Prefix(120–139)% increased Physical Damage
(21–25)% chance to cause Bleeding on Hit
bleed damage physical attack ailmentwand 500
sceptre 500
dagger 500
weapon 1000
default 0
Chosen60Prefix(120–139)% increased Physical Damage
(21–25)% chance to Blind Enemies on hit
damage physical attackwand 500
sceptre 500
dagger 500
weapon 1000
default 0
Chosen60Prefix(120–139)% increased Physical Damage
(21–25)% chance to Poison on Hit
bleed poison damage physical chaos attack ailmentwand 500
sceptre 500
dagger 500
weapon 1000
default 0
Chosen60PrefixAttacks with this Weapon Penetrate (14–16)% Elemental Resistances damage elemental attackwand 500
dagger 500
weapon 1000
default 0
Chosen60PrefixAttacks with this Weapon Penetrate (14–16)% Chaos Resistance damage chaos attackwand 500
dagger 500
weapon 1000
default 0
of the Order60Suffix(12–14)% chance to deal Double Damage damagetwo_hand_weapon 1000
default 0
of the Order60Suffix(6–7)% chance to deal Double Damage damageshield 1000
one_hand_weapon 1000
default 0
Chosen60Prefix(14–16)% increased Area of Effect
(17–20)% increased Area Damage
damageamulet 750
default 0
Chosen60Prefix(23–25)% increased Projectile Speed
(17–20)% increased Projectile Damage
damage speedamulet 750
default 0
Chosen60Prefix(17–20)% increased Melee Damage
+2 metres to Melee Strike Range
damage attackamulet 750
default 0
Chosen60Prefix(70–79)% increased Fire Damage
(21–23)% chance to Ignite
damage elemental fire ailmenttwo_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(100–109)% increased Fire Damage
(35–40)% chance to Ignite
damage elemental fire ailmentone_hand_weapon 0
bow 0
staff 1000
weapon 100
default 0
Chosen60Prefix(70–79)% increased Cold Damage
(21–23)% chance to Freeze
damage elemental cold ailmenttwo_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(100–109)% increased Cold Damage
(35–40)% chance to Freeze
damage elemental cold ailmentone_hand_weapon 0
bow 0
staff 1000
weapon 100
default 0
Chosen60Prefix(70–79)% increased Lightning Damage
(21–23)% chance to Shock
damage elemental lightning ailmenttwo_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(100–109)% increased Lightning Damage
(35–40)% chance to Shock
damage elemental lightning ailmentone_hand_weapon 0
bow 0
staff 1000
weapon 100
default 0
Chosen60Prefix(60–69)% increased Chaos Damage
Chaos Skills have (13–15)% increased Skill Effect Duration
damage chaostwo_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(90–99)% increased Chaos Damage
Chaos Skills have (26–30)% increased Skill Effect Duration
damage chaosone_hand_weapon 0
bow 0
staff 1000
weapon 100
default 0
Chosen60Prefix(70–79)% increased Spell Damage
(18–20)% increased Mana Regeneration Rate
resource mana damage castertwo_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(100–109)% increased Spell Damage
(36–40)% increased Mana Regeneration Rate
resource mana damage casterbow 0
staff 1000
two_hand_weapon 100
default 0
Chosen60Prefix(60–69)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage
damage chaos castertwo_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(90–99)% increased Spell Damage
Gain (9–10)% of Non-Chaos Damage as extra Chaos Damage
damage chaos casterbow 0
staff 1000
two_hand_weapon 100
default 0
Chosen60PrefixMinions have (34–38)% increased maximum Life
Minions deal (34–38)% increased Damage
resource life damage miniontwo_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 400
default 0
Chosen60PrefixMinions have (50–59)% increased maximum Life
Minions deal (50–59)% increased Damage
resource life damage minionone_hand_weapon 0
staff 1000
weapon 400
default 0
of the Order60SuffixMinions have (18–20)% increased Attack Speed
Minions have (18–20)% increased Cast Speed
attack caster speed miniontwo_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 400
default 0
of the Order60SuffixMinions have (34–38)% increased Attack Speed
Minions have (34–38)% increased Cast Speed
attack caster speed minionone_hand_weapon 0
staff 1000
weapon 400
default 0
of the Order60Suffix+(44–48)% to Chaos Damage over Time Multiplier damage chaosone_hand_weapon 0
bow 0
staff 1000
weapon 100
default 0
of the Order60Suffix+(24–28)% to Chaos Damage over Time Multiplier damage chaosbow 1000
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 600
weapon 100
default 0
of the Order60Suffix+(44–48)% to Physical Damage over Time Multiplier damage physicalone_hand_weapon 0
bow 0
staff 1000
weapon 400
default 0
of the Order60Suffix+(24–28)% to Physical Damage over Time Multiplier damage physicalbow 400
two_hand_weapon 0
wand 1000
weapon 400
default 0
of the Order60Suffix+(44–48)% to Cold Damage over Time Multiplier damage elemental coldbow 0
staff 1000
two_hand_weapon 400
default 0
of the Order60Suffix+(24–28)% to Cold Damage over Time Multiplier damage elemental coldtwo_hand_weapon 0
wand 1000
dagger 1000
sceptre 600
weapon 400
default 0
of the Order60Suffix+(44–48)% to Fire Damage over Time Multiplier damage elemental firebow 0
staff 1000
two_hand_weapon 400
default 0
of the Order60Suffix+(24–28)% to Fire Damage over Time Multiplier damage elemental firebow 100
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 600
weapon 400
default 0
Chosen60Prefix+(17–19) to maximum Life
(24–28)% increased Armour and Evasion
resource life defencesbody_armour 0
shield 0
helmet 0
str_dex_armour 1000
default 0
Chosen60Prefix+(17–19) to maximum Life
(24–28)% increased Armour and Energy Shield
resource life defencesbody_armour 0
shield 0
helmet 0
str_int_armour 1000
default 0
Chosen60Prefix+(17–19) to maximum Life
(24–28)% increased Evasion and Energy Shield
resource life defencesbody_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour
+(17–19) to maximum Life
resource life defencesbody_armour 0
shield 0
helmet 0
str_armour 1000
default 0
Chosen60Prefix(24–28)% increased Evasion Rating
+(17–19) to maximum Life
resource life defencesbody_armour 0
shield 0
helmet 0
dex_armour 1000
default 0
Chosen60Prefix(24–28)% increased Energy Shield
+(17–19) to maximum Life
resource life defencesbody_armour 0
shield 0
helmet 0
int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour, Evasion and Energy Shield
+(17–19) to maximum Life
resource life defencesbody_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
Chosen60Prefix+(19–22) to maximum Life
(24–28)% increased Armour and Evasion
resource life defencesbody_armour 0
gloves 0
boots 0
str_dex_armour 1000
default 0
Chosen60Prefix+(19–22) to maximum Life
(24–28)% increased Armour and Energy Shield
resource life defencesbody_armour 0
gloves 0
boots 0
str_int_armour 1000
default 0
Chosen60Prefix+(19–22) to maximum Life
(24–28)% increased Evasion and Energy Shield
resource life defencesbody_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour
+(19–22) to maximum Life
resource life defencesbody_armour 0
gloves 0
boots 0
str_armour 1000
default 0
Chosen60Prefix(24–28)% increased Evasion Rating
+(19–22) to maximum Life
resource life defencesbody_armour 0
gloves 0
boots 0
dex_armour 1000
default 0
Chosen60Prefix(24–28)% increased Energy Shield
+(19–22) to maximum Life
resource life defencesbody_armour 0
gloves 0
boots 0
int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour, Evasion and Energy Shield
+(19–22) to maximum Life
resource life defencesbody_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
Chosen60Prefix+(23–26) to maximum Life
(24–28)% increased Armour and Evasion
resource life defencesshield 0
helmet 0
gloves 0
boots 0
str_dex_armour 1000
default 0
Chosen60Prefix+(23–26) to maximum Life
(24–28)% increased Armour and Energy Shield
resource life defencesshield 0
helmet 0
gloves 0
boots 0
str_int_armour 1000
default 0
Chosen60Prefix+(23–26) to maximum Life
(24–28)% increased Evasion and Energy Shield
resource life defencesshield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour
+(23–26) to maximum Life
resource life defencesshield 0
helmet 0
gloves 0
boots 0
str_armour 1000
default 0
Chosen60Prefix(24–28)% increased Evasion Rating
+(23–26) to maximum Life
resource life defencesshield 0
helmet 0
gloves 0
boots 0
dex_armour 1000
default 0
Chosen60Prefix(24–28)% increased Energy Shield
+(23–26) to maximum Life
resource life defencesshield 0
helmet 0
gloves 0
boots 0
int_armour 1000
default 0
Chosen60Prefix(24–28)% increased Armour, Evasion and Energy Shield
+(23–26) to maximum Life
resource life defencesshield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
of the Order60Suffix+(31–35) to Strength and Dexterity attributebody_armour 600
boots 600
gloves 600
helmet 600
amulet 600
ring 600
belt 600
shield 600
quiver 600
default 0
of the Order60Suffix+(31–35) to Dexterity and Intelligence attributebody_armour 600
boots 600
gloves 600
helmet 600
amulet 600
ring 600
belt 600
shield 600
quiver 600
default 0
of the Order60Suffix+(31–35) to Strength and Intelligence attributebody_armour 600
boots 600
gloves 600
helmet 600
amulet 600
ring 600
belt 600
shield 600
quiver 600
default 0
of the Order60Suffix+1 to Minimum Endurance Charges
(3–4)% chance to gain an Endurance Charge on Kill
ring 1500
amulet 1500
default 0
of the Order60Suffix+1 to Minimum Power Charges
(3–4)% chance to gain a Power Charge on Kill
ring 1500
amulet 1500
default 0
of the Order60Suffix+1 to Minimum Frenzy Charges
(3–4)% chance to gain a Frenzy Charge on Kill
ring 1500
amulet 1500
default 0
Chosen60Prefix+(51–55) to maximum Mana
Regenerate 5.3 Mana per second
resource manaring 600
amulet 600
default 0
Chosen60Prefix+(51–55) to maximum Mana
(6–7)% reduced Mana Cost of Skills
resource manaring 600
amulet 600
default 0
Chosen60Prefix+(51–55) to maximum Mana
(7–8)% of Damage taken Recouped as Mana
resource life manaring 600
amulet 600
default 0
of the Order60Suffix(7–8)% increased Attack and Cast Speed attack caster speedamulet 1500
quiver 1500
default 0
Chosen60Prefix(25–30)% increased Movement Speed
(10–12)% increased Movement Speed if you haven't been Hit Recently
speedboots 1500
default 0
Chosen60Prefix(25–30)% increased Movement Speed
(13–16)% chance to gain Onslaught for 4 seconds on Kill
speedboots 1500
default 0
Chosen60Prefix100% chance to Avoid being Chilled
(25–30)% increased Movement Speed
elemental cold speed ailmentboots 1500
default 0
Chosen60Prefix+(365–400) to Armour and Evasion Rating defencesbelt 1500
quiver 1500
default 0
Chosen60Prefix+(365–400) to Armour
+(31–35) to maximum Energy Shield
defencesbelt 1500
default 0
Chosen60Prefix+(365–400) to Evasion Rating
+(31–35) to maximum Energy Shield
defencesbelt 1500
quiver 1500
default 0
Chosen60PrefixFlasks applied to you have (9–10)% increased Effectbelt 0
default 0
Chosen60Prefix(9–10)% chance for Flasks you use to not consume Chargesbelt 0
default 0
Chosen60Prefix33% reduced Flask Charges gained
Flasks applied to you have (15–18)% increased Effect
belt 1500
default 0
of the Order60Suffix33% reduced Flask Charges gained
Flasks applied to you have (15–18)% increased Effect
belt 0
default 0
of the Order60Suffix(13–16)% increased Cooldown Recovery Ratebelt 1500
default 0
of the Order60Suffix(5–6)% increased Damage per Endurance Charge damageone_hand_weapon 1000
default 0
of the Order60Suffix(7–8)% increased Damage per Endurance Charge damagetwo_hand_weapon 1000
default 0
of the Order60Suffix(5–6)% increased Damage per Frenzy Charge damageone_hand_weapon 1000
default 0
of the Order60Suffix(7–8)% increased Damage per Frenzy Charge damagetwo_hand_weapon 1000
default 0
of the Order60Suffix(5–6)% increased Damage per Power Charge damageone_hand_weapon 1000
default 0
of the Order60Suffix(7–8)% increased Damage per Power Charge damagetwo_hand_weapon 1000
default 0
Chosen60Prefix(30–35)% of Physical Damage Converted to Fire Damage damage physical elemental firegloves 2000
default 0
Chosen60Prefix(30–35)% of Physical Damage Converted to Cold Damage damage physical elemental coldgloves 2000
default 0
Chosen60Prefix(30–35)% of Physical Damage Converted to Lightning Damage damage physical elemental lightninggloves 2000
default 0
Chosen60PrefixMinions have (8–10)% increased maximum Life
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
minionhelmet 2000
body_armour 0
default 0
of the Order60Suffix(33–40)% increased Effect of Non-Damaging Ailments ailmentboots 1500
amulet 1500
default 0
Chosen60PrefixYou can apply an additional Curse caster cursebody_armour 0
default 0
of the Order60Suffix(8–10)% increased Effect of your Curses caster curseshield 3000
default 0
of the Order60SuffixRegenerate (1.03–1.33)% of Life per second resource lifeshield 0
amulet 0
default 0
of the Order60Suffix(10–12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention elementalhelmet 1000
body_armour 1000
default 0
Chosen60Prefix+(3201–4000) to Armour during Soul Gain Prevention physicalshield 1000
body_armour 1000
default 0
of the Order60SuffixYou have Onslaught during Soul Gain Preventiongloves 1500
boots 1500
default 0
of the Order60Suffix(71–80)% increased Damage with Non-Vaal Skills during Soul Gain Prevention damagegloves 1500
boots 1500
default 0
Chosen60Prefix+2 to Level of Socketed AoE Gems
(8–10)% increased Area of Effect
gemhelmet 1500
gloves 1500
default 0
Chosen60Prefix+2 to Level of Socketed Projectile Gems
Projectiles Pierce an additional Target
gemhelmet 1500
gloves 1500
default 0
Chosen60Prefix+2 to Level of Socketed Melee Gems
+2 metres to Melee Strike Range
attack attack gemhelmet 1500
gloves 1500
default 0
of the Order60Suffix+(36–40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby damage criticalone_hand_weapon 1000
default 0
of the Order60Suffix+(54–60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby damage criticaltwo_hand_weapon 1000
default 0
of the Order60Suffix(12–15)% increased Attack Speed while a Rare or Unique Enemy is Nearby attack speedone_hand_weapon 1000
default 0
of the Order60Suffix(27–30)% increased Attack Speed while a Rare or Unique Enemy is Nearby attack speedtwo_hand_weapon 1000
default 0
of the Order60SuffixRegenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby defencesbody_armour 1500
belt 1500
default 0
of the Order60Suffix(18–20)% increased Global Critical Strike Chance
(6–7)% chance to gain a Frenzy Charge on Critical Strike
criticalquiver 1500
default 0
of the Order60Suffix(20–22)% increased Global Critical Strike Chance
(27–30)% increased Elemental Damage if you've dealt a Critical Strike Recently
damage elemental criticalgloves 1500
quiver 1500
default 0
of the Order60Suffix(20–22)% increased Global Critical Strike Chance
Adds (22–25) to (28–32) Chaos Damage if you've dealt a Critical Strike Recently
damage chaos criticalgloves 1500
quiver 1500
default 0
Chosen60Prefix+(55–60) to maximum Life
+(55–60) to maximum Mana
resource life manahelmet 0
boots 0
gloves 0
ring 0
amulet 0
belt 0
quiver 0
default 0
Chosen60Prefix+(55–60) to maximum Life
Regenerate 5.3 Mana per second
resource life manahelmet 1000
boots 1000
gloves 1000
ring 1000
amulet 1000
belt 1000
quiver 1000
default 0
Chosen60PrefixRegenerate 33.3 Life per second
+(55–60) to maximum Mana
resource life manahelmet 1000
boots 1000
gloves 1000
ring 1000
amulet 1000
belt 1000
quiver 1000
default 0
of the Order60Suffix(36–40)% increased Totem Placement speed speedboots 1000
amulet 1000
default 0
of the Order60Suffix(14–16)% increased Trap Throwing Speed speedamulet 1000
belt 1000
default 0
of the Order60Suffix(14–16)% increased Mine Throwing Speed speedamulet 1000
helmet 1000
default 0
of the Order60Suffix(25–28)% increased Brand Attachment range casteramulet 1000
gloves 1000
default 0
Chosen60PrefixAdds (14–16) to (20–22) Fire Damage
Adds (14–16) to (20–22) Cold Damage
damage elemental fire coldshield 1000
ring 1000
quiver 1000
default 0
Chosen60PrefixAdds (9–10) to (13–14) Fire Damage
Adds (9–10) to (13–14) Cold Damage
damage elemental fire coldquiver 0
default 0
Chosen60PrefixAdds (14–16) to (20–22) Fire Damage
Adds (14–16) to (20–22) Lightning Damage
damage elemental fire lightningshield 1000
ring 1000
quiver 1000
default 0
Chosen60PrefixAdds (9–10) to (13–14) Fire Damage
Adds (9–10) to (13–14) Lightning Damage
damage elemental fire lightningquiver 0
default 0
Chosen60PrefixAdds (14–16) to (20–22) Cold Damage
Adds (14–16) to (20–22) Lightning Damage
damage elemental cold lightningshield 1000
ring 1000
quiver 1000
default 0
Chosen60PrefixAdds (9–10) to (13–14) Cold Damage
Adds (9–10) to (13–14) Lightning Damage
damage elemental cold lightningquiver 0
default 0
of the Order60SuffixYour Critical Strike Chance is Lucky while Focused
Focus has (5–8)% increased Cooldown Recovery Rate
grant focus skill [1]
criticalbelt 1000
default 0
Chosen60Prefix(30–32)% increased Evasion Rating while Focused
grant focus skill [1]
defenceshelmet 1000
boots 1000
default 0
Chosen60Prefix(13–15)% additional Physical Damage Reduction while Focused
grant focus skill [1]
physicalhelmet 1500
gloves 1500
default 0
of the Order60SuffixFocus has (5–8)% increased Cooldown Recovery Rate
Shock nearby Enemies for 4 Seconds when you Focus
grant focus skill [1]
elemental lightning ailmentring 1000
default 0
of the Order60Suffix1.5% of Evasion Rating is Regenerated as Life per second while Focused
grant focus skill [1]
resource lifebody_armour 1000
default 0
of the Order60SuffixRecover (37–40)% of Mana and Energy Shield when you Focus
grant focus skill [1]
resource mana defencesbody_armour 1000
default 0
of the Order60Suffix(36–40)% chance to deal Double Damage while Focused
grant focus skill [1]
damagetwo_hand_weapon 1000
default 0
of the Order60Suffix(18–20)% chance to deal Double Damage while Focused
grant focus skill [1]
damageone_hand_weapon 1000
shield 1000
default 0
of the Order60Suffix(45–50)% increased Attack and Cast Speed while Focused
grant focus skill [1]
attack caster speedgloves 2000
default 0
of the Order60Suffix(36–40)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
ailmenthelmet 1000
default 0
of the Order60SuffixFocus has (5–8)% increased Cooldown Recovery Rate
You are Immune to Ailments while Focused
grant focus skill [1]
ailmentboots 2000
default 0
of the Order60SuffixFocus has (31–35)% increased Cooldown Recovery Rateboots 2000
default 0
of the Order60SuffixYou have Vaal Pact while Focused
15% of Damage Leeched as Life while Focused
grant focus skill [1]
resource lifeamulet 3000
default 0
of the Order60Suffix+10 to maximum Fortification while Focused
grant focus skill [1]
body_armour 1000
default 0
of the Order60SuffixTrigger Socketed Spells when you Focus, with a 0.25 second Cooldown
Focus has (5–8)% increased Cooldown Recovery Rate
grant focus skill [1]
caster gemhelmet 1000
default 0
of the Order60Suffix(18–22)% of Damage is taken from Mana before Life while Focused
grant focus skill [1]
resource life manabody_armour 1000
default 0
of the Order60SuffixFocus has (5–8)% increased Cooldown Recovery Rate
Minions Recover 100% of their Life when you Focus
grant focus skill [1]
resource life miniongloves 2000
default 0
of the Order60SuffixYou have Vaal Pact while Focused
grant focus skill [1]
resource lifering 0
default 0
of the Order60SuffixFocus has (5–8)% increased Cooldown Recovery Rate
Non-Aura Skills Cost no Mana or Life while Focused
grant focus skill [1]
resource manaamulet 0
default 0
Leo's60Prefix(20–23)% increased Damage damagering 2000
belt 2000
default 0
Catarina's60Prefix+2 to Level of Socketed Support Gems
+(5–8)% to Quality of Socketed Support Gems
gemweapon 2000
shield 2000
default 0
Elreon's60Prefix(-10–-9) to Total Mana Cost of Skills resource manaring 0
amulet 0
default 0
Elreon's60PrefixChannelling Skills have -4 to Total Mana Cost resource manaring 1500
amulet 1500
default 0
Elreon's60PrefixNon-Channelling Skills have (-10–-9) to Total Mana Cost resource manaring 1500
amulet 1500
default 0
Vorici's60Prefix(54–60)% increased Damage while Leeching damagegloves 2000
amulet 2000
default 0
Haku's60Prefix+(9–10)% to Quality of Socketed Gems gemweapon 2000
shield 2000
default 0
Tora's60PrefixAdds (12–14) to (18–20) Physical Damage
40% chance to cause Bleeding on Hit
bleed damage physical attack ailmentone_hand_weapon 2000
default 0
Tora's60PrefixAdds (17–20) to (26–28) Physical Damage
40% chance to cause Bleeding on Hit
bleed damage physical attack ailmenttwo_hand_weapon 2000
default 0
Vagan's60PrefixHits can't be Evaded attackbow 0
wand 0
weapon 2000
default 0
Brinerot60Prefix(36–40)% increased Damage during any Flask Effect damagegloves 2000
default 0
of Janus60Suffix(55–60)% increased Rarity of Items Dropped by Slain Rare or Unique Enemieshelmet 2000
default 0
It's60PrefixGain (9–10)% of Fire Damage as Extra Chaos Damage damage elemental fire chaosone_hand_weapon 2000
shield 2000
default 0
It's60PrefixGain (9–10)% of Cold Damage as Extra Chaos Damage damage elemental cold chaosone_hand_weapon 2000
shield 2000
default 0
It's60PrefixGain (9–10)% of Lightning Damage as Extra Chaos Damage damage elemental lightning chaosone_hand_weapon 2000
shield 2000
default 0
It's60PrefixGain (9–10)% of Physical Damage as Extra Chaos Damage damage physical chaosone_hand_weapon 2000
shield 2000
default 0
It's60PrefixGain (18–20)% of Fire Damage as Extra Chaos Damage damage elemental fire chaostwo_hand_weapon 2000
default 0
It's60PrefixGain (18–20)% of Cold Damage as Extra Chaos Damage damage elemental cold chaostwo_hand_weapon 2000
default 0
It's60PrefixGain (18–20)% of Lightning Damage as Extra Chaos Damage damage elemental lightning chaostwo_hand_weapon 2000
default 0
It's60PrefixGain (18–20)% of Physical Damage as Extra Chaos Damage damage physical chaostwo_hand_weapon 2000
default 0
of Hillock60Suffix(7–8)% increased Attributes attributebody_armour 2000
default 0
Gravicius'60PrefixGain (12–14)% of Maximum Life as Extra Maximum Energy Shield defencesbody_armour 0
default 0
Gravicius'60Prefix(8–9)% of Physical Damage from Hits taken as Fire Damage
(8–9)% of Physical Damage from Hits taken as Lightning Damage
physical elemental fire lightningbody_armour 2000
default 0
Jorgin's60SuffixTrigger Level 10 Summon Spectral Wolf on Kill minionamulet 2000
default 0
Korell's60Prefix(9–10)% of Physical Damage from Hits taken as Fire Damage physical elemental firehelmet 2000
default 0
Rin's60Prefix(20–30)% chance to Avoid being Chilled
100% chance to Avoid being Frozen
elemental cold ailmentboots 2000
default 0
of Cameria60Suffix(20–22)% increased Global Critical Strike Chance
+(27–30)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
damage criticalring 2000
default 0
of Aisling60Suffix(20–22)% increased Global Physical Damage
(18–20)% increased Chaos Damage
damage physical chaosring 2000
default 0
of Riker60Suffix(18–20)% increased Fire Damage
(20–22)% increased Lightning Damage
damage elemental fire lightningring 2000
default 0
of the Order60SuffixRegenerate 3% of Life per second during Effect resource lifeflask 1000
default 0
of the Order60Suffix50% Chance to Avoid being Stunned during Effect speedflask 0
default 0
of the Order60Suffix50% Chance to Avoid being Stunned during Effectflask 1000
default 0
of the Order60Suffix(20–25)% reduced Mana Cost of Skills during Effect resource manaflask 1000
default 0
of the Order60Suffix(20–30)% increased Rarity of Items found during Effectflask 1000
default 0
of the Order60Suffix(40–60)% increased Critical Strike Chance during Effect criticalflask 0
default 0
of the Order60Suffix15% of Damage Taken from Hits is Leeched as Life during Effect resource lifeflask 1000
default 0
of the Order60Suffix+(25–28) to Dexterity and Intelligence
(18–22)% increased Attack Speed
attack speed attributeranged 0
weapon 1000
default 0
of the Order60Suffix+(25–28) to Dexterity and Intelligence
(12–15)% increased Attack Speed
attack speed attributewand 1000
bow 1000
default 0
of the Order60Suffix+(25–28) to Strength and Intelligence
(28–32)% increased Critical Strike Chance
attack critical attributeweapon 1000
default 0
of the Order60Suffix+(25–28) to Strength and Dexterity
+(311–350) to Accuracy Rating
attack attributeweapon 1000
default 0
of the Order60Suffix15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(18–22)% increased Attack Speed
attack speedranged 0
weapon 1000
default 0
of the Order60Suffix15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(12–15)% increased Attack Speed
attack speedbow 1000
wand 1000
default 0
of the Order60Suffix(18–22)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
caster speedwand 1000
dagger 1000
sceptre 1000
one_hand_weapon 100
default 0
of the Order60Suffix(26–31)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
caster speedstaff 1000
two_hand_weapon 100
default 0
of the Order60SuffixTrigger a Socketed Spell on Using a Skill, with a 4 second Cooldown
Spells Triggered this way have 150% more Cost
caster gemweapon 1500
default 0
of the Order60Suffix+(16–20)% to Fire and Chaos Resistances elemental fire chaos resistancebody_armour 600
boots 600
gloves 600
helmet 600
shield 600
amulet 600
ring 600
belt 600
quiver 600
default 0
of the Order60Suffix+(16–20)% to Lightning and Chaos Resistances elemental lightning chaos resistancebody_armour 600
boots 600
gloves 600
helmet 600
shield 600
amulet 600
ring 600
belt 600
quiver 600
default 0
of the Order60Suffix+(16–20)% to Cold and Chaos Resistances elemental cold chaos resistancebody_armour 600
boots 600
gloves 600
helmet 600
shield 600
amulet 600
ring 600
belt 600
quiver 600
default 0
of the Order60Suffix+(31–35) to Strength
+(15–18)% to Quality
attributebody_armour 0
shield 0
default 0
of the Order60Suffix+(31–35) to Dexterity
+(15–18)% to Quality
attributebody_armour 0
shield 0
default 0
of the Order60Suffix+(31–35) to Intelligence
+(15–18)% to Quality
attributebody_armour 0
shield 0
default 0
of the Order60Suffix+(31–35) to Strength
(21–25)% chance to Avoid being Ignited
attributebody_armour 1000
shield 1000
default 0
of the Order60Suffix+(31–35) to Dexterity
(21–25)% chance to Avoid being Frozen
attributebody_armour 1000
shield 1000
default 0
of the Order60Suffix+(31–35) to Intelligence
(21–25)% chance to Avoid being Shocked
attributebody_armour 1000
shield 1000
default 0
of the Order60SuffixRegenerate 3% of Life per second during any Flask Effect resource lifebelt 0
default 0
Chosen60Prefix(9–10)% increased maximum Life
(9–10)% increased maximum Mana
resource life manabody_armour 2000
default 0
Chosen60Prefix(8–9)% Chance to Block Attack Damagebody_armour 2000
default 0
Chosen60Prefix(9–10)% Chance to Block Spell Damagebody_armour 2000
default 0
Chosen60Prefix+(18–21)% chance to Suppress Spell Damagebody_armour 2000
default 0
Chosen60Prefix(30–35)% chance to Avoid being Stunned
(30–35)% chance to Avoid Elemental Ailments
elemental fire cold lightning ailmentbody_armour 2000
default 0
of the Order60Suffix(60–80)% reduced Reflected Damage taken during Effectflask 1000
default 0
PoE Veiled Mods List: Prefix or Suffix (2024)
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