Chosen | 1 | Prefix | (20–25)% chance to Avoid being Stunned (20–25)% chance to Avoid Elemental Ailments elemental fire cold lightning ailment | body_armour 0 default 0
|
Chosen | 60 | Prefix | (120–139)% increased Physical Damage (21–25)% chance to Impale Enemies on Hit with Attacks damage physical attack | wand 500 sceptre 500 dagger 500 weapon 1000 default 0
|
Chosen | 60 | Prefix | (120–139)% increased Physical Damage (21–25)% chance to cause Bleeding on Hit bleed damage physical attack ailment | wand 500 sceptre 500 dagger 500 weapon 1000 default 0
|
Chosen | 60 | Prefix | (120–139)% increased Physical Damage (21–25)% chance to Blind Enemies on hit damage physical attack | wand 500 sceptre 500 dagger 500 weapon 1000 default 0
|
Chosen | 60 | Prefix | (120–139)% increased Physical Damage (21–25)% chance to Poison on Hit bleed poison damage physical chaos attack ailment | wand 500 sceptre 500 dagger 500 weapon 1000 default 0
|
Chosen | 60 | Prefix | Attacks with this Weapon Penetrate (14–16)% Elemental Resistances damage elemental attack | wand 500 dagger 500 weapon 1000 default 0
|
Chosen | 60 | Prefix | Attacks with this Weapon Penetrate (14–16)% Chaos Resistance damage chaos attack | wand 500 dagger 500 weapon 1000 default 0
|
of the Order | 60 | Suffix | (12–14)% chance to deal Double Damage damage | two_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | (6–7)% chance to deal Double Damage damage | shield 1000 one_hand_weapon 1000 default 0
|
Chosen | 60 | Prefix | (14–16)% increased Area of Effect (17–20)% increased Area Damage damage | amulet 750 default 0
|
Chosen | 60 | Prefix | (23–25)% increased Projectile Speed (17–20)% increased Projectile Damage damage speed | amulet 750 default 0
|
Chosen | 60 | Prefix | (17–20)% increased Melee Damage +2 metres to Melee Strike Range damage attack | amulet 750 default 0
|
Chosen | 60 | Prefix | (70–79)% increased Fire Damage (21–23)% chance to Ignite damage elemental fire ailment | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0
|
Chosen | 60 | Prefix | (100–109)% increased Fire Damage (35–40)% chance to Ignite damage elemental fire ailment | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0
|
Chosen | 60 | Prefix | (70–79)% increased Cold Damage (21–23)% chance to Freeze damage elemental cold ailment | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0
|
Chosen | 60 | Prefix | (100–109)% increased Cold Damage (35–40)% chance to Freeze damage elemental cold ailment | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0
|
Chosen | 60 | Prefix | (70–79)% increased Lightning Damage (21–23)% chance to Shock damage elemental lightning ailment | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0
|
Chosen | 60 | Prefix | (100–109)% increased Lightning Damage (35–40)% chance to Shock damage elemental lightning ailment | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0
|
Chosen | 60 | Prefix | (60–69)% increased Chaos Damage Chaos Skills have (13–15)% increased Skill Effect Duration damage chaos | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0
|
Chosen | 60 | Prefix | (90–99)% increased Chaos Damage Chaos Skills have (26–30)% increased Skill Effect Duration damage chaos | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0
|
Chosen | 60 | Prefix | (70–79)% increased Spell Damage (18–20)% increased Mana Regeneration Rate resource mana damage caster | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0
|
Chosen | 60 | Prefix | (100–109)% increased Spell Damage (36–40)% increased Mana Regeneration Rate resource mana damage caster | bow 0 staff 1000 two_hand_weapon 100 default 0
|
Chosen | 60 | Prefix | (60–69)% increased Spell Damage Gain 5% of Non-Chaos Damage as extra Chaos Damage damage chaos caster | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0
|
Chosen | 60 | Prefix | (90–99)% increased Spell Damage Gain (9–10)% of Non-Chaos Damage as extra Chaos Damage damage chaos caster | bow 0 staff 1000 two_hand_weapon 100 default 0
|
Chosen | 60 | Prefix | Minions have (34–38)% increased maximum Life Minions deal (34–38)% increased Damage resource life damage minion | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 400 default 0
|
Chosen | 60 | Prefix | Minions have (50–59)% increased maximum Life Minions deal (50–59)% increased Damage resource life damage minion | one_hand_weapon 0 staff 1000 weapon 400 default 0
|
of the Order | 60 | Suffix | Minions have (18–20)% increased Attack Speed Minions have (18–20)% increased Cast Speed attack caster speed minion | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 400 default 0
|
of the Order | 60 | Suffix | Minions have (34–38)% increased Attack Speed Minions have (34–38)% increased Cast Speed attack caster speed minion | one_hand_weapon 0 staff 1000 weapon 400 default 0
|
of the Order | 60 | Suffix | +(44–48)% to Chaos Damage over Time Multiplier damage chaos | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0
|
of the Order | 60 | Suffix | +(24–28)% to Chaos Damage over Time Multiplier damage chaos | bow 1000 two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 100 default 0
|
of the Order | 60 | Suffix | +(44–48)% to Physical Damage over Time Multiplier damage physical | one_hand_weapon 0 bow 0 staff 1000 weapon 400 default 0
|
of the Order | 60 | Suffix | +(24–28)% to Physical Damage over Time Multiplier damage physical | bow 400 two_hand_weapon 0 wand 1000 weapon 400 default 0
|
of the Order | 60 | Suffix | +(44–48)% to Cold Damage over Time Multiplier damage elemental cold | bow 0 staff 1000 two_hand_weapon 400 default 0
|
of the Order | 60 | Suffix | +(24–28)% to Cold Damage over Time Multiplier damage elemental cold | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 400 default 0
|
of the Order | 60 | Suffix | +(44–48)% to Fire Damage over Time Multiplier damage elemental fire | bow 0 staff 1000 two_hand_weapon 400 default 0
|
of the Order | 60 | Suffix | +(24–28)% to Fire Damage over Time Multiplier damage elemental fire | bow 100 two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 400 default 0
|
Chosen | 60 | Prefix | +(17–19) to maximum Life (24–28)% increased Armour and Evasion resource life defences | body_armour 0 shield 0 helmet 0 str_dex_armour 1000 default 0
|
Chosen | 60 | Prefix | +(17–19) to maximum Life (24–28)% increased Armour and Energy Shield resource life defences | body_armour 0 shield 0 helmet 0 str_int_armour 1000 default 0
|
Chosen | 60 | Prefix | +(17–19) to maximum Life (24–28)% increased Evasion and Energy Shield resource life defences | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Armour +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 str_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Evasion Rating +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 dex_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Energy Shield +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 int_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0
|
Chosen | 60 | Prefix | +(19–22) to maximum Life (24–28)% increased Armour and Evasion resource life defences | body_armour 0 gloves 0 boots 0 str_dex_armour 1000 default 0
|
Chosen | 60 | Prefix | +(19–22) to maximum Life (24–28)% increased Armour and Energy Shield resource life defences | body_armour 0 gloves 0 boots 0 str_int_armour 1000 default 0
|
Chosen | 60 | Prefix | +(19–22) to maximum Life (24–28)% increased Evasion and Energy Shield resource life defences | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Armour +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 str_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Evasion Rating +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 dex_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Energy Shield +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 int_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Armour, Evasion and Energy Shield +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0
|
Chosen | 60 | Prefix | +(23–26) to maximum Life (24–28)% increased Armour and Evasion resource life defences | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 1000 default 0
|
Chosen | 60 | Prefix | +(23–26) to maximum Life (24–28)% increased Armour and Energy Shield resource life defences | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 1000 default 0
|
Chosen | 60 | Prefix | +(23–26) to maximum Life (24–28)% increased Evasion and Energy Shield resource life defences | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Armour +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 str_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Evasion Rating +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Energy Shield +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 default 0
|
Chosen | 60 | Prefix | (24–28)% increased Armour, Evasion and Energy Shield +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0
|
of the Order | 60 | Suffix | +(31–35) to Strength and Dexterity attribute | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 default 0
|
of the Order | 60 | Suffix | +(31–35) to Dexterity and Intelligence attribute | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 default 0
|
of the Order | 60 | Suffix | +(31–35) to Strength and Intelligence attribute | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 default 0
|
of the Order | 60 | Suffix | +1 to Minimum Endurance Charges (3–4)% chance to gain an Endurance Charge on Kill | ring 1500 amulet 1500 default 0
|
of the Order | 60 | Suffix | +1 to Minimum Power Charges (3–4)% chance to gain a Power Charge on Kill | ring 1500 amulet 1500 default 0
|
of the Order | 60 | Suffix | +1 to Minimum Frenzy Charges (3–4)% chance to gain a Frenzy Charge on Kill | ring 1500 amulet 1500 default 0
|
Chosen | 60 | Prefix | +(51–55) to maximum Mana Regenerate 5.3 Mana per second resource mana | ring 600 amulet 600 default 0
|
Chosen | 60 | Prefix | +(51–55) to maximum Mana (6–7)% reduced Mana Cost of Skills resource mana | ring 600 amulet 600 default 0
|
Chosen | 60 | Prefix | +(51–55) to maximum Mana (7–8)% of Damage taken Recouped as Mana resource life mana | ring 600 amulet 600 default 0
|
of the Order | 60 | Suffix | (7–8)% increased Attack and Cast Speed attack caster speed | amulet 1500 quiver 1500 default 0
|
Chosen | 60 | Prefix | (25–30)% increased Movement Speed (10–12)% increased Movement Speed if you haven't been Hit Recently speed | boots 1500 default 0
|
Chosen | 60 | Prefix | (25–30)% increased Movement Speed (13–16)% chance to gain Onslaught for 4 seconds on Kill speed | boots 1500 default 0
|
Chosen | 60 | Prefix | 100% chance to Avoid being Chilled (25–30)% increased Movement Speed elemental cold speed ailment | boots 1500 default 0
|
Chosen | 60 | Prefix | +(365–400) to Armour and Evasion Rating defences | belt 1500 quiver 1500 default 0
|
Chosen | 60 | Prefix | +(365–400) to Armour +(31–35) to maximum Energy Shield defences | belt 1500 default 0
|
Chosen | 60 | Prefix | +(365–400) to Evasion Rating +(31–35) to maximum Energy Shield defences | belt 1500 quiver 1500 default 0
|
Chosen | 60 | Prefix | Flasks applied to you have (9–10)% increased Effect | belt 0 default 0
|
Chosen | 60 | Prefix | (9–10)% chance for Flasks you use to not consume Charges | belt 0 default 0
|
Chosen | 60 | Prefix | 33% reduced Flask Charges gained Flasks applied to you have (15–18)% increased Effect | belt 1500 default 0
|
of the Order | 60 | Suffix | 33% reduced Flask Charges gained Flasks applied to you have (15–18)% increased Effect | belt 0 default 0
|
of the Order | 60 | Suffix | (13–16)% increased Cooldown Recovery Rate | belt 1500 default 0
|
of the Order | 60 | Suffix | (5–6)% increased Damage per Endurance Charge damage | one_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | (7–8)% increased Damage per Endurance Charge damage | two_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | (5–6)% increased Damage per Frenzy Charge damage | one_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | (7–8)% increased Damage per Frenzy Charge damage | two_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | (5–6)% increased Damage per Power Charge damage | one_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | (7–8)% increased Damage per Power Charge damage | two_hand_weapon 1000 default 0
|
Chosen | 60 | Prefix | (30–35)% of Physical Damage Converted to Fire Damage damage physical elemental fire | gloves 2000 default 0
|
Chosen | 60 | Prefix | (30–35)% of Physical Damage Converted to Cold Damage damage physical elemental cold | gloves 2000 default 0
|
Chosen | 60 | Prefix | (30–35)% of Physical Damage Converted to Lightning Damage damage physical elemental lightning | gloves 2000 default 0
|
Chosen | 60 | Prefix | Minions have (8–10)% increased maximum Life +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons minion | helmet 2000 body_armour 0 default 0
|
of the Order | 60 | Suffix | (33–40)% increased Effect of Non-Damaging Ailments ailment | boots 1500 amulet 1500 default 0
|
Chosen | 60 | Prefix | You can apply an additional Curse caster curse | body_armour 0 default 0
|
of the Order | 60 | Suffix | (8–10)% increased Effect of your Curses caster curse | shield 3000 default 0
|
of the Order | 60 | Suffix | Regenerate (1.03–1.33)% of Life per second resource life | shield 0 amulet 0 default 0
|
of the Order | 60 | Suffix | (10–12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention elemental | helmet 1000 body_armour 1000 default 0
|
Chosen | 60 | Prefix | +(3201–4000) to Armour during Soul Gain Prevention physical | shield 1000 body_armour 1000 default 0
|
of the Order | 60 | Suffix | You have Onslaught during Soul Gain Prevention | gloves 1500 boots 1500 default 0
|
of the Order | 60 | Suffix | (71–80)% increased Damage with Non-Vaal Skills during Soul Gain Prevention damage | gloves 1500 boots 1500 default 0
|
Chosen | 60 | Prefix | +2 to Level of Socketed AoE Gems (8–10)% increased Area of Effect gem | helmet 1500 gloves 1500 default 0
|
Chosen | 60 | Prefix | +2 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target gem | helmet 1500 gloves 1500 default 0
|
Chosen | 60 | Prefix | +2 to Level of Socketed Melee Gems +2 metres to Melee Strike Range attack attack gem | helmet 1500 gloves 1500 default 0
|
of the Order | 60 | Suffix | +(36–40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby damage critical | one_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | +(54–60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby damage critical | two_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | (12–15)% increased Attack Speed while a Rare or Unique Enemy is Nearby attack speed | one_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | (27–30)% increased Attack Speed while a Rare or Unique Enemy is Nearby attack speed | two_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby defences | body_armour 1500 belt 1500 default 0
|
of the Order | 60 | Suffix | (18–20)% increased Global Critical Strike Chance (6–7)% chance to gain a Frenzy Charge on Critical Strike critical | quiver 1500 default 0
|
of the Order | 60 | Suffix | (20–22)% increased Global Critical Strike Chance (27–30)% increased Elemental Damage if you've dealt a Critical Strike Recently damage elemental critical | gloves 1500 quiver 1500 default 0
|
of the Order | 60 | Suffix | (20–22)% increased Global Critical Strike Chance Adds (22–25) to (28–32) Chaos Damage if you've dealt a Critical Strike Recently damage chaos critical | gloves 1500 quiver 1500 default 0
|
Chosen | 60 | Prefix | +(55–60) to maximum Life +(55–60) to maximum Mana resource life mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 default 0
|
Chosen | 60 | Prefix | +(55–60) to maximum Life Regenerate 5.3 Mana per second resource life mana | helmet 1000 boots 1000 gloves 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0
|
Chosen | 60 | Prefix | Regenerate 33.3 Life per second +(55–60) to maximum Mana resource life mana | helmet 1000 boots 1000 gloves 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0
|
of the Order | 60 | Suffix | (36–40)% increased Totem Placement speed speed | boots 1000 amulet 1000 default 0
|
of the Order | 60 | Suffix | (14–16)% increased Trap Throwing Speed speed | amulet 1000 belt 1000 default 0
|
of the Order | 60 | Suffix | (14–16)% increased Mine Throwing Speed speed | amulet 1000 helmet 1000 default 0
|
of the Order | 60 | Suffix | (25–28)% increased Brand Attachment range caster | amulet 1000 gloves 1000 default 0
|
Chosen | 60 | Prefix | Adds (14–16) to (20–22) Fire Damage Adds (14–16) to (20–22) Cold Damage damage elemental fire cold | shield 1000 ring 1000 quiver 1000 default 0
|
Chosen | 60 | Prefix | Adds (9–10) to (13–14) Fire Damage Adds (9–10) to (13–14) Cold Damage damage elemental fire cold | quiver 0 default 0
|
Chosen | 60 | Prefix | Adds (14–16) to (20–22) Fire Damage Adds (14–16) to (20–22) Lightning Damage damage elemental fire lightning | shield 1000 ring 1000 quiver 1000 default 0
|
Chosen | 60 | Prefix | Adds (9–10) to (13–14) Fire Damage Adds (9–10) to (13–14) Lightning Damage damage elemental fire lightning | quiver 0 default 0
|
Chosen | 60 | Prefix | Adds (14–16) to (20–22) Cold Damage Adds (14–16) to (20–22) Lightning Damage damage elemental cold lightning | shield 1000 ring 1000 quiver 1000 default 0
|
Chosen | 60 | Prefix | Adds (9–10) to (13–14) Cold Damage Adds (9–10) to (13–14) Lightning Damage damage elemental cold lightning | quiver 0 default 0
|
of the Order | 60 | Suffix | Your Critical Strike Chance is Lucky while Focused Focus has (5–8)% increased Cooldown Recovery Rate grant focus skill [1] critical | belt 1000 default 0
|
Chosen | 60 | Prefix | (30–32)% increased Evasion Rating while Focused grant focus skill [1] defences | helmet 1000 boots 1000 default 0
|
Chosen | 60 | Prefix | (13–15)% additional Physical Damage Reduction while Focused grant focus skill [1] physical | helmet 1500 gloves 1500 default 0
|
of the Order | 60 | Suffix | Focus has (5–8)% increased Cooldown Recovery Rate Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] elemental lightning ailment | ring 1000 default 0
|
of the Order | 60 | Suffix | 1.5% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] resource life | body_armour 1000 default 0
|
of the Order | 60 | Suffix | Recover (37–40)% of Mana and Energy Shield when you Focus grant focus skill [1] resource mana defences | body_armour 1000 default 0
|
of the Order | 60 | Suffix | (36–40)% chance to deal Double Damage while Focused grant focus skill [1] damage | two_hand_weapon 1000 default 0
|
of the Order | 60 | Suffix | (18–20)% chance to deal Double Damage while Focused grant focus skill [1] damage | one_hand_weapon 1000 shield 1000 default 0
|
of the Order | 60 | Suffix | (45–50)% increased Attack and Cast Speed while Focused grant focus skill [1] attack caster speed | gloves 2000 default 0
|
of the Order | 60 | Suffix | (36–40)% increased Duration of Ailments you inflict while Focused grant focus skill [1] ailment | helmet 1000 default 0
|
of the Order | 60 | Suffix | Focus has (5–8)% increased Cooldown Recovery Rate You are Immune to Ailments while Focused grant focus skill [1] ailment | boots 2000 default 0
|
of the Order | 60 | Suffix | Focus has (31–35)% increased Cooldown Recovery Rate | boots 2000 default 0
|
of the Order | 60 | Suffix | You have Vaal Pact while Focused 15% of Damage Leeched as Life while Focused grant focus skill [1] resource life | amulet 3000 default 0
|
of the Order | 60 | Suffix | +10 to maximum Fortification while Focused grant focus skill [1] | body_armour 1000 default 0
|
of the Order | 60 | Suffix | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown Focus has (5–8)% increased Cooldown Recovery Rate grant focus skill [1] caster gem | helmet 1000 default 0
|
of the Order | 60 | Suffix | (18–22)% of Damage is taken from Mana before Life while Focused grant focus skill [1] resource life mana | body_armour 1000 default 0
|
of the Order | 60 | Suffix | Focus has (5–8)% increased Cooldown Recovery Rate Minions Recover 100% of their Life when you Focus grant focus skill [1] resource life minion | gloves 2000 default 0
|
of the Order | 60 | Suffix | You have Vaal Pact while Focused grant focus skill [1] resource life | ring 0 default 0
|
of the Order | 60 | Suffix | Focus has (5–8)% increased Cooldown Recovery Rate Non-Aura Skills Cost no Mana or Life while Focused grant focus skill [1] resource mana | amulet 0 default 0
|
Leo's | 60 | Prefix | (20–23)% increased Damage damage | ring 2000 belt 2000 default 0
|
Catarina's | 60 | Prefix | +2 to Level of Socketed Support Gems +(5–8)% to Quality of Socketed Support Gems gem | weapon 2000 shield 2000 default 0
|
Elreon's | 60 | Prefix | (-10–-9) to Total Mana Cost of Skills resource mana | ring 0 amulet 0 default 0
|
Elreon's | 60 | Prefix | Channelling Skills have -4 to Total Mana Cost resource mana | ring 1500 amulet 1500 default 0
|
Elreon's | 60 | Prefix | Non-Channelling Skills have (-10–-9) to Total Mana Cost resource mana | ring 1500 amulet 1500 default 0
|
Vorici's | 60 | Prefix | (54–60)% increased Damage while Leeching damage | gloves 2000 amulet 2000 default 0
|
Haku's | 60 | Prefix | +(9–10)% to Quality of Socketed Gems gem | weapon 2000 shield 2000 default 0
|
Tora's | 60 | Prefix | Adds (12–14) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit bleed damage physical attack ailment | one_hand_weapon 2000 default 0
|
Tora's | 60 | Prefix | Adds (17–20) to (26–28) Physical Damage 40% chance to cause Bleeding on Hit bleed damage physical attack ailment | two_hand_weapon 2000 default 0
|
Vagan's | 60 | Prefix | Hits can't be Evaded attack | bow 0 wand 0 weapon 2000 default 0
|
Brinerot | 60 | Prefix | (36–40)% increased Damage during any Flask Effect damage | gloves 2000 default 0
|
of Janus | 60 | Suffix | (55–60)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 2000 default 0
|
It's | 60 | Prefix | Gain (9–10)% of Fire Damage as Extra Chaos Damage damage elemental fire chaos | one_hand_weapon 2000 shield 2000 default 0
|
It's | 60 | Prefix | Gain (9–10)% of Cold Damage as Extra Chaos Damage damage elemental cold chaos | one_hand_weapon 2000 shield 2000 default 0
|
It's | 60 | Prefix | Gain (9–10)% of Lightning Damage as Extra Chaos Damage damage elemental lightning chaos | one_hand_weapon 2000 shield 2000 default 0
|
It's | 60 | Prefix | Gain (9–10)% of Physical Damage as Extra Chaos Damage damage physical chaos | one_hand_weapon 2000 shield 2000 default 0
|
It's | 60 | Prefix | Gain (18–20)% of Fire Damage as Extra Chaos Damage damage elemental fire chaos | two_hand_weapon 2000 default 0
|
It's | 60 | Prefix | Gain (18–20)% of Cold Damage as Extra Chaos Damage damage elemental cold chaos | two_hand_weapon 2000 default 0
|
It's | 60 | Prefix | Gain (18–20)% of Lightning Damage as Extra Chaos Damage damage elemental lightning chaos | two_hand_weapon 2000 default 0
|
It's | 60 | Prefix | Gain (18–20)% of Physical Damage as Extra Chaos Damage damage physical chaos | two_hand_weapon 2000 default 0
|
of Hillock | 60 | Suffix | (7–8)% increased Attributes attribute | body_armour 2000 default 0
|
Gravicius' | 60 | Prefix | Gain (12–14)% of Maximum Life as Extra Maximum Energy Shield defences | body_armour 0 default 0
|
Gravicius' | 60 | Prefix | (8–9)% of Physical Damage from Hits taken as Fire Damage (8–9)% of Physical Damage from Hits taken as Lightning Damage physical elemental fire lightning | body_armour 2000 default 0
|
Jorgin's | 60 | Suffix | Trigger Level 10 Summon Spectral Wolf on Kill minion | amulet 2000 default 0
|
Korell's | 60 | Prefix | (9–10)% of Physical Damage from Hits taken as Fire Damage physical elemental fire | helmet 2000 default 0
|
Rin's | 60 | Prefix | (20–30)% chance to Avoid being Chilled 100% chance to Avoid being Frozen elemental cold ailment | boots 2000 default 0
|
of Cameria | 60 | Suffix | (20–22)% increased Global Critical Strike Chance +(27–30)% to Critical Strike Multiplier if you've Shattered an Enemy Recently damage critical | ring 2000 default 0
|
of Aisling | 60 | Suffix | (20–22)% increased Global Physical Damage (18–20)% increased Chaos Damage damage physical chaos | ring 2000 default 0
|
of Riker | 60 | Suffix | (18–20)% increased Fire Damage (20–22)% increased Lightning Damage damage elemental fire lightning | ring 2000 default 0
|
of the Order | 60 | Suffix | Regenerate 3% of Life per second during Effect resource life | flask 1000 default 0
|
of the Order | 60 | Suffix | 50% Chance to Avoid being Stunned during Effect speed | flask 0 default 0
|
of the Order | 60 | Suffix | 50% Chance to Avoid being Stunned during Effect | flask 1000 default 0
|
of the Order | 60 | Suffix | (20–25)% reduced Mana Cost of Skills during Effect resource mana | flask 1000 default 0
|
of the Order | 60 | Suffix | (20–30)% increased Rarity of Items found during Effect | flask 1000 default 0
|
of the Order | 60 | Suffix | (40–60)% increased Critical Strike Chance during Effect critical | flask 0 default 0
|
of the Order | 60 | Suffix | 15% of Damage Taken from Hits is Leeched as Life during Effect resource life | flask 1000 default 0
|
of the Order | 60 | Suffix | +(25–28) to Dexterity and Intelligence (18–22)% increased Attack Speed attack speed attribute | ranged 0 weapon 1000 default 0
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of the Order | 60 | Suffix | +(25–28) to Dexterity and Intelligence (12–15)% increased Attack Speed attack speed attribute | wand 1000 bow 1000 default 0
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of the Order | 60 | Suffix | +(25–28) to Strength and Intelligence (28–32)% increased Critical Strike Chance attack critical attribute | weapon 1000 default 0
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of the Order | 60 | Suffix | +(25–28) to Strength and Dexterity +(311–350) to Accuracy Rating attack attribute | weapon 1000 default 0
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of the Order | 60 | Suffix | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (18–22)% increased Attack Speed attack speed | ranged 0 weapon 1000 default 0
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of the Order | 60 | Suffix | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (12–15)% increased Attack Speed attack speed | bow 1000 wand 1000 default 0
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of the Order | 60 | Suffix | (18–22)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy caster speed | wand 1000 dagger 1000 sceptre 1000 one_hand_weapon 100 default 0
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of the Order | 60 | Suffix | (26–31)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy caster speed | staff 1000 two_hand_weapon 100 default 0
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of the Order | 60 | Suffix | Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Spells Triggered this way have 150% more Cost caster gem | weapon 1500 default 0
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of the Order | 60 | Suffix | +(16–20)% to Fire and Chaos Resistances elemental fire chaos resistance | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 default 0
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of the Order | 60 | Suffix | +(16–20)% to Lightning and Chaos Resistances elemental lightning chaos resistance | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 default 0
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of the Order | 60 | Suffix | +(16–20)% to Cold and Chaos Resistances elemental cold chaos resistance | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 default 0
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of the Order | 60 | Suffix | +(31–35) to Strength +(15–18)% to Quality attribute | body_armour 0 shield 0 default 0
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of the Order | 60 | Suffix | +(31–35) to Dexterity +(15–18)% to Quality attribute | body_armour 0 shield 0 default 0
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of the Order | 60 | Suffix | +(31–35) to Intelligence +(15–18)% to Quality attribute | body_armour 0 shield 0 default 0
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of the Order | 60 | Suffix | +(31–35) to Strength (21–25)% chance to Avoid being Ignited attribute | body_armour 1000 shield 1000 default 0
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of the Order | 60 | Suffix | +(31–35) to Dexterity (21–25)% chance to Avoid being Frozen attribute | body_armour 1000 shield 1000 default 0
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of the Order | 60 | Suffix | +(31–35) to Intelligence (21–25)% chance to Avoid being Shocked attribute | body_armour 1000 shield 1000 default 0
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of the Order | 60 | Suffix | Regenerate 3% of Life per second during any Flask Effect resource life | belt 0 default 0
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Chosen | 60 | Prefix | (9–10)% increased maximum Life (9–10)% increased maximum Mana resource life mana | body_armour 2000 default 0
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Chosen | 60 | Prefix | (8–9)% Chance to Block Attack Damage | body_armour 2000 default 0
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Chosen | 60 | Prefix | (9–10)% Chance to Block Spell Damage | body_armour 2000 default 0
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Chosen | 60 | Prefix | +(18–21)% chance to Suppress Spell Damage | body_armour 2000 default 0
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Chosen | 60 | Prefix | (30–35)% chance to Avoid being Stunned (30–35)% chance to Avoid Elemental Ailments elemental fire cold lightning ailment | body_armour 2000 default 0
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of the Order | 60 | Suffix | (60–80)% reduced Reflected Damage taken during Effect | flask 1000 default 0
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